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TONY.REF
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Text File
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1997-06-28
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8KB
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520 lines
@#lock
@DO SAYBAR
It's locked.
@do moveback
@#sign
@DO SAYBAR
Solace
@do moveback
@#chair
@DO SAYBAR
Nice Chair
@do moveback
@#block
@DO SAYBAR
This statue is deticated to the hero who killed the Red Dragon.
@do moveback
@#GATE
;Gate to Solace
@IF &lasty is 14 then do
@BEGIN
@DO SAYBAR
`2The guard nods as you pass.
@CLOSESCRIPT
@END
@BUSY
@DO `v01 is 1
@SHOW
`r0`c `r1 You approach the hulking gates `r0
`2The guard yells `0"Halt!! Citizen, you must have a travel pass to continue
beyond this point."
@DO WRITE
`x`x
@CHOICE
>`i21 0 Show him your travel pass
You don't have one, guess you'll leave
@IF RESPONSE IS 1 THEN DO
@Begin
@Show
`\`\ `$"Here you go,"`2 you say and show the pass to the guard.
`\`k
@DRAWMAP
@UPDATE
@DO SAYBAR
`2Neat he let me in.
@CLOSESCRIPT
@End
@IF RESPONSE IS 2 THEN DO
@Begin
@Show
`\`\ `2You wonder where you could find a pass...
`\`k
@DO MOVEBACK
@DRAWMAP
@UPDATE
@CLOSESCRIPT
@End
@#healers
@offmap
@do moveback
@do `v01 is 1
@show
`r0`c `%The Healers
`2 You see a sign on the wall that says healing cost 1/2 gold per hitpoint
needed.
`2 Tika looks you over for wounds.
@do write
`x`x
@if `p02 < `p03 then do
@begin
@do `p20 is `p03
@do `p20 - `p02
@do `p20 / 2
@show
`0"You don't look so good, friend! I'll fix ya up for `$`p20`0 gold, k?"
@do write
`x`x
@choice
Heal yourself for `$$`p20`%. (you have `$$&money`%)
Limp on out.
@show
`\
@if response is 1 then do begin
@begin
@if money < `p20 then do
@begin
@show
`0"Sorry, I'm not gonna perform those services for free!"
@if sexmale is 1 then do
@begin
@do write
`x`x
@choice
For `$$`p20`%, you better perform some other services too, whore!
How about I pay with my good looks, honey?
How 'bout you and me go in the back and I show you my sword?
Meekly accept, and compliment her on her dress
@show
@if response is 4 then do
@begin
@show
`0"That's a good lad, now get along with you!" `2 she laughs.
`k
@end
@if response is 1 then do
@begin
@show
`0"How dare you say that to me! Get out!!!!" `2 she screams.
`k
@end
@if response is 2 then do
@begin
@show
`0"I'd rather kiss a troll." `2 she informs you.
`k
@end
@if response is 3 then do
@begin
@do `p02 = 1
@show
`0"How 'bout I show you my fists?" `2 she yells as she sticks a needle in you!
`4HIT POINTS GO DOWN TO 1.
`k
@end
@end
@drawmap
@update
@closescript
@end
@do money - `p20
@do `p21 = `p03
@do `p21 - `p02
@do `p02 = `p03
@show
`2You feel much better as `0`p21`2 hitpoints are restored.
`k
@end
@drawmap
@update
@closescript
@end
@show
`0"You are a perfect picture of health, dear `$`n`$!" `2Tika exclaims.
`k
@drawmap
@update
@#weapon
@offmap
@do moveback
@do `v01 is 1
@label rog1
@show
`r0`c `%Tanis's Weapons
`2 Hello there.
@do write
`x`x
@choice
Examine his wares.
Ask him to buy some of your stuff.
Gossip with Tanis
Go outside.
@show
`\
@if responce is 1 then do begin
@begin
@clearblock 8 14
@do move 1 7
@buymanager
1
6
4
9
15
16
35
36
38
39
49
58
59
60
64
70
@end
@if responce is 2 then do begin
@begin
@show
`!"I don't think so - Go sell it to the Pawn Shop - I do all my business
with them!" `2the codger relates.
`k
@do goto rog1
@end
@if responce is 3 then do begin
@begin
@show
"I heard there is only one one to get in the tower."
`k
@do goto rog1
@end
@if responce not 4 then goto weapon
@drawmap
@update
@#pawn
@offmap
@do moveback
@do `v01 is 1
@label pawn1
@show
`r0`c `%The Pawn Shop
`2 Otik motions you to approach. He reeks of wine.
@do write
`x`x
@choice
Examine his wares.
Ask him to buy some of your stuff.
Gossip with Otik
Go outside.
@show
`\
@if responce is 1 then do begin
@begin
@clearblock 8 14
@do move 1 7
@buymanager
5
6
20
@end
@if responce is 2 then do begin
@begin
@clearblock 8 14
@do move 1 7
@sellmanager
@end
@if responce is 3 then do begin
@begin
@show
`0"Listen to Tanis his is pretty smart."
`k
@end
@if responce not 4 then goto pawn1
@drawmap
@update
@#caramon
@offmap
@do moveback
@do `v01 is 1
@label abstart
@show
`r0`c `%Caramon's Armour
`2 You see a nice collection of armour.
@do write
`x`x
@choice
Examine his wares
Go outside.
@show
`\
@if responce is 1 then do begin
@begin
@buymanager
10
12
13
14
37
59
62
68
@end
@if responce not 2 then goto abstart
@drawmap
@update
@#gate1
@offmap
@do moveback
@busy
@DO SAYBAR
"Tower of Wayreth"
@if `p07 > -75 then do
@begin
@DO SAYBAR
"Leave this place or die!"
@drawmap
@update
@closescript
@end
@if `p07 < -75 then do
@begin
@DO SAYBAR
"Welcome Evil One."
@do x is 39
@do y is 16
@drawmap
@update
@closescript
@end
@drawmap
@update
@#done
@#exit
@drawmap
@update
@do saybar
"Good Bye"
@do x is 40
@do y is 19
@drawmap
@update
@#h1
@do saybar
"Hello welcome to solace."
@do moveback
@#h2
@do saybar
"Ya know you have to be pretty evil to get in the tower."
@do moveback
@#h3
@do saybar
"We have a pretty nice inn in solace."
@do moveback
@#h4
@do saybar
"Welcome."
@do moveback
@#h5
@do saybar
"Hello."
@do moveback
@#inn
@offmap
@Do MOVEBACK
@label open
@DO `v01 is 1
@SHOW
`r0`c `r1`% The Solace Inn `r0
`2You step inside the inn door and the heat inside engulfs you. In the
corner of the big wooden room is a piano piping out merry tunes for the
patrons. Adventurers adorne the lodge engaging in their tales and food.
What do you want to do?
`2(you have `$$&money`2)
@DO WRITE
`x`x
@CHOICE
>&money 10 Buy a $10 meal
>&money 20 Buy the $20 `3BIG `%meal
>&sex 0 =`v06 0 Flirt with the local women
Get a room for the night
Leave this place
@IF RESPONSE IS 1 THEN DO
@Begin
@do money - 10
@Show
`\`\ `$"One order of clam soups."
`%YOU FEEL PARTIALLY REFRESHED
`\`k
@do `p02 + 5
@if `p02 > `p03 then `p02 is `p03
@do goto open
@DRAWMAP
@UPDATE
@CLOSESCRIPT
@End
@IF RESPONSE IS 2 THEN DO
@Begin
@do money - 20
@Show
`\`\ `$"Give me an order of shark ribs."
`%YOU FEEL FULLY REFRESHED
`\`k
@if `p02 < `p03 then `p02 is `p03
@do goto open
@DRAWMAP
@UPDATE
@CLOSESCRIPT
@End
@IF RESPONSE IS 3 THEN DO
@Begin
@Show
`\`\ `2You smile at a rather voluptuous waitress, `$"Hey baby, when do you
get off?" `2She turns to look at you and `l.`l.`l.
@do write
`\`k
@do `p20 random 6 1
@IF `p20 is 1 then do
@Begin
@Show
`0"Same time you do baby," `2she smiles. All right!
`\`k
@do goto open
@End
@IF `p20 is 2 then do
@Begin
@Show
`0"Not 'till two hours into it," `2she smiles. You Stallion!
`\`k
@do goto open
@End
@IF `p20 is 3 then do
@Begin
@Show
`0"Whenever you want me to big boy," `2she smiles. Go man!
`\`k
@do goto open
@End
@Show
`2Slaps you across the face. Guess not any time soon.
`\`k
@do goto open
@End
@IF RESPONSE IS 4 THEN DO
@Begin
@pauseoff
@do `v01 is 1
@Show
`\`\ `$"Pardon me sir, I'm interested in a room for the night."
`0"A room here will cost ya only 40."
@DO WRITE
`x`x
@CHOICE
>&money 40 Go ahead and get a room
Forget this place
@IF RESPONSE IS 1 THEN DO
@BEGIN
@do money - 40
@do x = 62
@do y = 3
@loadmap 1348
@do map = 1348
@drawmap
@update
@closescript
@END
@IF RESPONSE IS 2 THEN DO
@do goto open
@End
@IF RESPONSE IS 5 THEN DO
@DRAWMAP
@UPDATE
@CLOSESCRIPT
@End